Campagne |
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UIO LMdD DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - BAM |
Era |
Pd Âdh - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Langue |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The Praetorian Guard's task is to protect the Imperator and his family - or simply whomever his employer is. Having been chosen from the rank and file of the Legion, he now occupies an extremely prestigious position, that of Imperial Bodyguard. His shield, large enough to protect both him and his charge, he can also use to stun his opponent, and perhaps kill him. In addition to this shield, he bears two throwing spears and a short sword.
Remarques : Cette unité peut ralentir ses ennemis, réduisant de moitié leur déplacement et leurs dégâts jusqu'à la fin de leur tour. Cette unité inébranlable reçoit moitié moins de dégâts lorsqu'elle se défend.The shield of the Praetorian Guard is so large that it is easiest for him to retaliate to melee attacks with it, rather than switching to his gladius.
Évolue à partir de : | Propugnator |
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Évolue en : | |
Coût : | 40 |
PV : | 56 |
Mouvement: | 5 |
XP : | 100 |
Niveau: | 3 |
Alignement : | loyal |
ID | Lavinian Praetorian Guard |
Capacités : | inébranlable |
![]() | gladius tranchant | 14 - 3 corps à corps | |
![]() | shield contondant | 22 - 1 corps à corps | ralentissement |
![]() | pilum perforant | 7 - 2 à distance | ralentissement |
Résistances : | |
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tranchant | 30% |
perforant | 20% |
contondant | 10% |
feu | -10% |
froid | -20% |
arcane | 0% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 2 | 40% |
Château | 1 | 60% |
Collines | 2 | 50% |
Eau peu profonde | 3 | 20% |
Eau profonde | 100 | 20% |
Forêt | 2 | 30% |
Forêt de champignons | 3 | 30% |
Gelé | 3 | 20% |
Impraticable | 100 | 0% |
Infranchissable | 100 | 90% |
Marais | 3 | 20% |
Montagnes | 3 | 60% |
Plat | 1 | 50% |
Récif | 3 | 20% |
Sable | 2 | 30% |
Village | 1 | 60% |